abstract gesture handling to it's own module

This commit is contained in:
Gabby Pelton
2026-05-30 12:38:16 -05:00
parent 183c055f83
commit 5d4e7aa313
3 changed files with 184 additions and 60 deletions
+140
View File
@@ -0,0 +1,140 @@
import time
import threading
class WhisplayInterface:
def __init__(self, board=None, long_press_threshold=0.5, double_press_threshold=0.3):
self._board = board
self._long_press_threshold = long_press_threshold
self._double_press_threshold = double_press_threshold
self._button_is_double_pressed_set = False
self._button_press_start = None
self._button_press_end = None
self._button_is_pressed = False
self._button_was_pressed = False
self._button_is_long_pressed = False
self._button_was_long_pressed = False
self._button_is_double_pressed = False
self._button_was_double_pressed = False
self._press_callbacks = []
self._release_callbacks = []
self._running = False
self._gesture_thread = None
if board is not None:
self.attach(board)
@property
def long_press_threshold(self):
return self._long_press_threshold
@property
def double_press_threshold(self):
return self._double_press_threshold
@property
def is_pressed(self):
return self._button_is_pressed
@property
def was_pressed(self):
return self._button_was_pressed
@property
def is_long_pressed(self):
return self._button_is_long_pressed
@property
def was_long_pressed(self):
return self._button_was_long_pressed
@property
def is_double_pressed(self):
return self._button_is_double_pressed
@property
def was_double_pressed(self):
return self._button_was_double_pressed
@property
def press_duration(self):
if self._button_press_start is None:
return 0.0
end = self._button_press_end if self._button_press_end is not None else time.time()
return end - self._button_press_start
def attach(self, board):
self._board = board
self._board.on_button_press(self._on_button_press)
self._board.on_button_release(self._on_button_release)
self.start()
def start(self):
if self._gesture_thread is not None:
return
self._running = True
self._gesture_thread = threading.Thread(daemon=True, target=self._gesture_loop)
self._gesture_thread.start()
def stop(self):
self._running = False
def on_press(self, callback):
self._press_callbacks.append(callback)
def on_release(self, callback):
self._release_callbacks.append(callback)
def acknowledge_press(self):
self._button_was_pressed = False
def acknowledge_long_press(self):
self._button_was_long_pressed = False
def acknowledge_double_press(self):
self._button_was_double_pressed = False
def _on_button_press(self):
self._button_is_pressed = True
self._button_press_start = time.time()
if self._button_press_end is not None:
gap = self._button_press_start - self._button_press_end
if gap < self._double_press_threshold:
self._button_is_double_pressed = True
self._button_is_double_pressed_set = True
for cb in self._press_callbacks:
cb()
def _on_button_release(self):
self._button_was_pressed = self._button_is_pressed
self._button_press_end = time.time()
self._button_was_long_pressed = self._button_is_long_pressed
self._button_was_double_pressed = self._button_is_double_pressed
self._button_is_pressed = False
self._button_is_double_pressed = False
self._button_is_long_pressed = False
self._button_is_double_pressed_set = False
for cb in self._release_callbacks:
cb()
def _gesture_loop(self):
while self._running:
try:
current_time = time.time()
if self._button_is_pressed:
if not self._button_is_double_pressed_set:
self._button_is_double_pressed = (
self._button_was_pressed
and self._button_press_end is not None
and current_time - self._button_press_end < self._double_press_threshold
)
if self._button_is_double_pressed:
self._button_is_double_pressed_set = True
self._button_is_long_pressed = (
current_time - self._button_press_start > self._long_press_threshold
)
except Exception:
pass
time.sleep(0.05)